Description
Someone once possibly said, football, it's a game
of two halves. It is indubitably true. Just as it's true of the
Beautiful Game, it's also true of Haze. Or, as Free Radical likes to
tell us, it's two games in one.
You
have to play as Mantel Troopers, private soldiers doing the work of the
Mantel Corporation in all their neon glory. Then you have to play as
the rebels they're fighting in a South American backwater country, The
Promised Hand.
It's as a Mantel Soldier that you begin Haze,
under the name of Shane Carpenter (formerly Jake Carpenter, wonderful
how things change through the development process, isn't it?).
If
you've seen anything of Haze before reading this, you'll know that the
defining feature of playing as a Mantel Trooper is Nectar. Nectar is,
in essence, a performance enhancing drug (and key element of the plot).
It has numerous features - the most immediate being that your enemies
glow in a somewhat sinister fashion.
The next most obvious
feature is that you get a noticeable spring to your step when you're on
the stuff. As there's no sprint button and your enemies aren't slow to
take a pop at you, it's a welcome feature. Nectar gives you the
mysterious ability to pre-empt explosions. Just before something goes
boom, you'll see a ripple emanate from of it. I'm not sure how the
science of drugs making one precognitive works, but ours is not to
question why. Throw in increased strength and speedy healing, and
Nectar's doing alright by you.
Nectar comes with a catch, however. Pump too much into your body and you'll overdose. The result is a distinct loss of control.
But
Haze is a game of two halves! Halfway through the game you'll switch
sides, and a whole great bunch of new, Nectarless tactics come into
play. You'll try to push the Mantel Troopers into overdose by creating
clouds of Nectar around them, sticking a knife dipped into the stuff in
their guts, or putting a well-placed shot to their supply. Throw in
sneaky tactics like playing dead, planting mines and stealing weapons
and you have what is essentially a different game.
Haze comes
packaged with a four player co-op option that allows you to play right
through the single player campaign with your mates and a bounty of
multi-player options.
So... it's a game of two halves and then some.
Format
Region Free
Playable on the following consoles
NTSC-J ( Japan )
NTSC - U/C ( USA/Canada )
PAL ( UK/Australia )
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7/17/2008 10:37 PM (GMT - 0)